﻿using System;
using System.Diagnostics;
using System.Globalization;
using System.Runtime.InteropServices;
using System.ComponentModel.Design;
using Microsoft.Win32;
using Microsoft.VisualStudio;
using Microsoft.VisualStudio.Shell.Interop;
using Microsoft.VisualStudio.OLE.Interop;
using Microsoft.VisualStudio.Shell;
using Winning.SolutionManager.Util;
using System.Text;
using System.IO;

namespace Winning.SolutionManager
{
    /// <summary>
    /// This is the class that implements the package exposed by this assembly.
    ///
    /// The minimum requirement for a class to be considered a valid package for Visual Studio
    /// is to implement the IVsPackage interface and register itself with the shell.
    /// This package uses the helper classes defined inside the Managed Package Framework (MPF)
    /// to do it: it derives from the Package class that provides the implementation of the 
    /// IVsPackage interface and uses the registration attributes defined in the framework to 
    /// register itself and its components with the shell.
    /// </summary>
    // This attribute tells the PkgDef creation utility (CreatePkgDef.exe) that this class is
    // a package.
    [PackageRegistration(UseManagedResourcesOnly = true)]
    // This attribute is used to register the information needed to show this package
    // in the Help/About dialog of Visual Studio.
    [InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
    // This attribute is needed to let the shell know that this package exposes some menus.
    [ProvideMenuResource("Menus.ctmenu", 1)]
    [Guid(GuidList.guidSolutionManagerPkgString)]
    public sealed class SolutionManagerPackage : Package
    {
        /// <summary>
        /// Default constructor of the package.
        /// Inside this method you can place any initialization code that does not require 
        /// any Visual Studio service because at this point the package object is created but 
        /// not sited yet inside Visual Studio environment. The place to do all the other 
        /// initialization is the Initialize method.
        /// </summary>
        public SolutionManagerPackage()
        {
            Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
        }



        /////////////////////////////////////////////////////////////////////////////
        // Overridden Package Implementation
        #region Package Members

        /// <summary>
        /// Initialization of the package; this method is called right after the package is sited, so this is the place
        /// where you can put all the initialization code that rely on services provided by VisualStudio.
        /// </summary>
        protected override void Initialize()
        {
            Debug.WriteLine (string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString()));
            base.Initialize();

            // Add our command handlers for menu (commands must exist in the .vsct file)
            OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
            if ( null != mcs )
            {
                // Create the command for the menu item.
                CommandID menuCommandID = new CommandID(GuidList.guidSolutionManagerCmdSet, (int)PkgCmdIDList.cmdidSolutionManager);
                MenuCommand menuItem = new MenuCommand(MenuItemCallback, menuCommandID );
                mcs.AddCommand( menuItem );

                // Create the command for the menu item.
                menuCommandID = new CommandID(GuidList.guidSolutionManagerProjCmdSet, (int)PkgCmdIDList.cmdidProjSolutionManager);
                menuItem = new MenuCommand(ProjMenuItemCallback, menuCommandID);
                mcs.AddCommand(menuItem);
            }
        }
        #endregion

        /// <summary>
        /// This function is the callback used to execute a command when the a menu item is clicked.
        /// See the Initialize method to see how the menu item is associated to this function using
        /// the OleMenuCommandService service and the MenuCommand class.
        /// </summary>
        private void MenuItemCallback(object sender, EventArgs e)
        {
            FormMain form = new FormMain(DTEHelper.GetDTEInstance());
            form.ShowDialog();
            form.Dispose();
            //// Show a Message Box to prove we were here
            //IVsUIShell uiShell = (IVsUIShell)GetService(typeof(SVsUIShell));
            //Guid clsid = Guid.Empty;
            //int result;
            //Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(uiShell.ShowMessageBox(
            //           0,
            //           ref clsid,
            //           "SolutionManager",
            //           string.Format(CultureInfo.CurrentCulture, "Inside {0}.MenuItemCallback()", this.ToString()),
            //           string.Empty,
            //           0,
            //           OLEMSGBUTTON.OLEMSGBUTTON_OK,
            //           OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST,
            //           OLEMSGICON.OLEMSGICON_INFO,
            //           0,        // false
            //           out result));
        }
        private void ProjMenuItemCallback(object sender, EventArgs e)
        {
            try{
                var dte = DTEHelper.GetDTEInstance();
                var project = DTEHelper.GetActiveProject(dte);
                var form = new FormMain(dte);
                form.LoadProjects();
                var configuration = string.Empty;
                var platform = string.Empty;
                form.GetSolutionConfigurations(ref configuration);
                form.GetSolutionPlatforms(ref platform);
                if (string.IsNullOrEmpty(configuration) || configuration.Trim().Length == 0 || string.IsNullOrEmpty(platform) || platform.Trim().Length == 0) return;
                var path = Convert.ToString(project.ConfigurationManager.Item(configuration, platform).Properties.Item("OutputPath").Value);
                var fullProjPath = Convert.ToString(project.Properties.Item("FullPath").Value);
                var fileName = Convert.ToString(project.Properties.Item("OutputFileName").Value);
                DirectoryInfo dir = new DirectoryInfo(fullProjPath);
                int index = 0;
                bool isRelativePath = !path.StartsWith("\\") && path[1] != ':';
                while(path.Length > index && path.Substring(index).StartsWith("..\\"))
                {
                    dir = dir.Parent;
                    index += 3;
                    isRelativePath = true;
                }
                string strOutputFile = Path.Combine(path, fileName);
                if (isRelativePath) strOutputFile = Path.Combine(dir.FullName, path.Length > index ? path.Substring(index) : string.Empty, fileName);
                if (strOutputFile != null && strOutputFile.Trim().Length > 0) Process.Start("c:\\windows\\explorer.exe", string.Format("/select,\"{0}\"", strOutputFile));
            }
            catch{
            
            }
        }

    }
}
